Rpcs 3 Audio Stutter

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Rpcs 3 Audio Stutter. I'd say that if the stuttering isn't too bad, and P. This can influence audio stutter and performance in general but especially for Ryzen users.

SPU ASMJIT v2.0 by Nekotekina · Pull Request #4422 · RPCS3 ...
SPU ASMJIT v2.0 by Nekotekina · Pull Request #4422 · RPCS3 ... (Marie Wright)
People asked for a fix so here it is (the only one so far) SPU Loop Detection disabled, Audio Buffer set to yo sup so i finally managed to figure out what makes Dante's Inferno have random freeze and audio stutter and here is the fix for. Doing this fixes the audio stutter both in-game and in cutscenes, but sometimes can freeze the game or cause it to stutter more. E.g Wangan Midnight only has some audio issues (for some people) when at high rev count.

This can influence audio stutter and performance in general but especially for Ryzen users.

Other cutscenes are acted out each time, so these are the scenes you're struggling with.

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You likely just need to change some graphical settings. There are three types of audio buffer; a buffer on audio inputs, buffer on audio reading and buffer on audio outputs. Doing this fixes the audio stutter both in-game and in cutscenes, but sometimes can freeze the game or cause it to stutter more.